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![]() Toontrack Team Air Computer Identifier Code Good As![]() Click 'OK' at the lower right. Again, mine was called 'Title' but yours may be different. Your newest Effect should be the very last one. Then go to the drop-down menu that says ' Effect:'. If you want to play with the positioning later you can do so, but this guide is just for making a title screen quickly. Change it to ' Static Effect'.Choose ' Horizontal Alignment: Center' and ' Vertical Alignment: Middle' for quick centering. Click on the ' Selectable' checkbox under ' Initial Text'. Under the ' Features' menu, the ' Intial Text' area will say 'Field'.Change this to say 'New Game'. You will get another Field menu. Now we will add three working buttons.Click on the screen where you want your first button. Your 'Title' Effect was the background and it is called ' 0' on the left if you need to get back to it later. Next you will create three new fields. Positioning the character and turning his existence back on with the 'New Game' script doesn't actually reset the game, so it doesn't trigger the events in the 'Introduction' setting & turn him back off again). This script will let the user choose a new game, and turn the character's existence and controls back on.(At the end we will configure general settings to turn the main character off when the title screen serves up. This will take you to a blank script. You can also change shadow color if you're feeling fancy.Next, double-click ' Activated' in the upper right. You can also click on each element's right square to change the bottom color of the text. Do this by clicking on the element's left color square each time. Navionics Gold Xl9 23xg Download Chrome. Click on the mini-map of your map to better place your character.You will get a dark blue square to show up where you click. To choose the right map use the lower of the two map menus. Place the Main character on the proper map (I use ' Starting Map' but you may have another). Note: to get back to this field, double-click ' 1' on the left. You should see your 'New Game' button on your interface now. Click OK to save your button field. Add these extra events, one after another, and configure them like this: Enable / Disable Actor: Main, Able to Move = Yes Change Existence: Main, Existent Show / Hide HUD: HUD = Visible (optional, if you are using an HUD for the character) Turn On / Off Interface: 'Title Screen', Off Click Save to save the script and you should be back at the Interface Field menu. This will take you back to the script.Go to ' Expand Events' again. Jpg not showing in outlook 2016 for os xTo make this button: Change 'Field' in Initial Text to say 'Load Game'. The Field menu will open up again. Next, click where you want to add your 'Load Game' button. You might have to reopen this field a few times to adjust the Position field the way you like it, and then click ' OK' to save again. These numbers are for distance from left edge of the screen and the distance from the top edge.You won't see the final changes until you press ' OK' in the lower right. Your Load Game button is done! Click OK to save it in the Field menu. Click Save to save the script. Type in 'Load' in the lower left and you should find the Show Load Game event.Double click it to add it. Adjust the button's position by changing the first and second numbers of Position (optional) Double-click ' Activated' in the upper right. Check the Selectable checkbox under Initial Text. To make this button: Change 'Field' in Initial Text to say 'Quit'. At the Interface screen, Click where you want to add your 'Quit' button.The Field menu will open up again. Click Save in the scripting menu. Type in 'Quit' in the lower left and you should find the Quit Game event.Double click it to add it. Adjust the button's position by changing the first and second numbers of Position (optional) Double-click ' Activated' in the upper right. Under General Settings, set the Title Map to be your starting map. Under File, Save System Triggers. Double click on ' Introduction' and add these events: Enable / Disable Actor: Main, Able to Move = No Change Existence: Main, Nonexistent Show / Hide HUD: Invisible Turn On/Off Interface: Interface = 'Title Screen', On Change Active Interface: Interface = 'Title Screen', Off Click Save in the scripting menu when you are done. Go to System Triggers in the Gameplay folder. ![]()
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